<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Derekwarner.net &#124; Official Website of Video Game Designer Derek Warner</title>
	<atom:link href="http://www.derekwarner.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.derekwarner.net</link>
	<description>Official Website of Video Game Designer Derek Warner</description>
	<lastBuildDate>Fri, 23 Sep 2011 19:39:39 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Past Projects</title>
		<link>http://www.derekwarner.net/projects/</link>
		<comments>http://www.derekwarner.net/projects/#comments</comments>
		<pubDate>Mon, 02 May 2011 01:10:06 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[MAG]]></category>
		<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[copperhead retaliation]]></category>
		<category><![CDATA[mag]]></category>
		<category><![CDATA[perception]]></category>
		<category><![CDATA[rainbow six vegas]]></category>
		<category><![CDATA[sierra entertainment]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom combined assault]]></category>
		<category><![CDATA[special forces]]></category>
		<category><![CDATA[stargate]]></category>
		<category><![CDATA[stargate sg-1]]></category>
		<category><![CDATA[the alliance]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/wptestsite/?p=366</guid>
		<description><![CDATA[With 8 years working on games in this industry, I have a few projects under my belt.]]></description>
			<content:encoded><![CDATA[<p>With 8 years working on games in this industry, I have a few projects under my belt.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/projects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Socom 4 Beta Guide</title>
		<link>http://www.derekwarner.net/socom-4-beta-guide/</link>
		<comments>http://www.derekwarner.net/socom-4-beta-guide/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 21:03:29 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[co-op multiplayer]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 co-op]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=422</guid>
		<description><![CDATA[IGN has released a Socom 4 Beta Guide. From Pro tips to the maps, this is a must read for the Socom 4 Beta members. This guide has everything you need for the Socom 4 Beta. The guide even includes top down images of the maps. Check out the guide here. See you on the<a href="http://www.derekwarner.net/socom-4-beta-guide/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>IGN has released a Socom 4 Beta Guide. From Pro tips to the maps, this is a must read for the Socom 4 Beta members.</p>
<p><span id="more-422"></span>This guide has everything you need for the Socom 4 Beta. The guide even includes top down images of the maps.</p>

<a href='http://www.derekwarner.net/socom-4-beta-guide/socom-beta-guide/' title='Socom 4 Beta Guide'><img width="150" height="150" src="http://derekwarner.net/wp-content/uploads/2011/03/socom-beta-guide-150x150.jpg" class="attachment-thumbnail" alt="Socom 4 Beta Guide" title="Socom 4 Beta Guide" /></a>
<a href='http://www.derekwarner.net/socom-4-beta-guide/socom-4-assault-and-battery-last-defense/' title='Socom 4 - Assault and Battery - Last Defense'><img width="150" height="150" src="http://derekwarner.net/wp-content/uploads/2011/03/Socom-4-Assault-and-Battery-Last-Defense-150x150.jpg" class="attachment-thumbnail" alt="Socom 4 - Assault and Battery - Last Defense" title="Socom 4 - Assault and Battery - Last Defense" /></a>
<a href='http://www.derekwarner.net/socom-4-beta-guide/socom-4-assault-and-battery-supression/' title='Socom 4 - Assault and Battery - Supression'><img width="150" height="150" src="http://derekwarner.net/wp-content/uploads/2011/03/Socom-4-Assault-and-Battery-Supression-150x150.jpg" class="attachment-thumbnail" alt="Socom 4 - Assault and Battery - Supression" title="Socom 4 - Assault and Battery - Supression" /></a>
<a href='http://www.derekwarner.net/socom-4-beta-guide/socom-4-port-authority-last-defense/' title='Socom 4 - Port Authority - Last Defense'><img width="150" height="150" src="http://derekwarner.net/wp-content/uploads/2011/03/Socom-4-Port-Authority-Last-Defense-150x150.jpg" class="attachment-thumbnail" alt="Socom 4 - Port Authority - Last Defense" title="Socom 4 - Port Authority - Last Defense" /></a>
<a href='http://www.derekwarner.net/socom-4-beta-guide/socom-4-port-authority-supression/' title='Socom 4 - Port Authority - Supression'><img width="150" height="150" src="http://derekwarner.net/wp-content/uploads/2011/03/Socom-4-Port-Authority-Supression-150x150.jpg" class="attachment-thumbnail" alt="Socom 4 - Port Authority - Supression" title="Socom 4 - Port Authority - Supression" /></a>

<p>Check out the guide <a title="IGN Socom 4 Beta Guide" href="http://guides.ign.com/guides/19332/" target="_blank">here</a>.</p>
<p>See you on the battlefield.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-beta-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SOCOM 4 PlayStation Plus Beta is Live!</title>
		<link>http://www.derekwarner.net/socom-4-playstation-plus-beta-is-live/</link>
		<comments>http://www.derekwarner.net/socom-4-playstation-plus-beta-is-live/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 18:56:21 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[co-op multiplayer]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 co-op]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=420</guid>
		<description><![CDATA[The Socom 4 Beta is going strong. Get all the info and get into the game now! Via Playstation Blog SOCOM 4 PlayStation Plus Beta is Live, Play Schedule for 3/22 to 3/28 + Posted by Jeremy Dunham // Sr. Community Manager, Zipper Interactive Our first week of private beta testing for SOCOM 4: U.S.<a href="http://www.derekwarner.net/socom-4-playstation-plus-beta-is-live/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>The Socom 4 Beta is going strong. Get all the info and get into the game now!</p>
<p><span id="more-420"></span>Via Playstation Blog</p>
<div>
<blockquote>
<h1>SOCOM 4 PlayStation Plus Beta is Live, Play Schedule for 3/22 to 3/28</h1>
<p>+ Posted by <a title="Posts by Jeremy Dunham" href="http://blog.us.playstation.com/author/jdunham/">Jeremy Dunham</a> // Sr. Community Manager, Zipper Interactive</p>
<p><a title="SOCOM 4: Bomb Squad by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5487851661/"><img src="http://farm6.static.flickr.com/5011/5487851661_1eb593ed94_z.jpg" alt="SOCOM 4: Bomb Squad" width="640" height="360" /></a></p>
<p>Our first week of private beta testing for <a href="http://blog.us.playstation.com/tag/socom-4/">SOCOM 4: U.S. Navy SEALs</a> has been incredibly helpful. Though the participants were limited to  the “invite only” crowd, their feedback has been phenomenal — with tens  of thousands of posts filled with opinions, suggestions, comments and  more pouring into our <a href="http://forums.socom.com/t5/SOCOM-4/The-One-and-Only-quot-I-m-In-The-Beta-quot-Thread/td-p/1001462">beta forum</a>.</p>
<p>Starting today, it’s time for <a href="http://blog.us.playstation.com/tag/playstation-plus/">PlayStation Plus</a> members to get their turn as they join the existing testers for the  next phase of our pre-release examination. Though similar to <a href="http://www.socom.com/en-us/Blog/Post?id=407">last week’s schedule</a>, this week’s agenda is a bit different. Here’s what game types you can expect to see starting today:</p>
<p>·         <strong>Tuesday (3/22)</strong> – Suppression, Classic Suppression, Scrum (Custom), Community Day Classic (Custom)</p>
<p>·         <strong>Wednesday (3/23)</strong> – Uplink, Classic Uplink, Suppression, Classic Suppression</p>
<p>·         <strong>Thursday (3/24)</strong> – Last Defense, Classic Last Defense, Uplink, Classic Uplink</p>
<p>·         <strong>Friday (3/25)</strong> – <a href="http://blog.us.playstation.com/2011/03/04/socom-4-bomb-squad-revealed-beta-release-details/">Bomb Squad</a>, Classic Bomb Squad, Last Defense, Classic Last Defense</p>
<p>·         <strong>Saturday (3/26)</strong> – Sniper Alley (Custom), Last Defense Run ‘n Gun (Custom), Bomb Squad, Classic Bomb Squad</p>
<p>·         <strong>Sunday (3/27)</strong> – Scrum (Custom), Community Day Classic (Custom), Sniper Alley (Custom), Last Defense Run ‘n Gun (Custom)</p>
<p>·         <strong>Monday (3/28)</strong> – Suppression, Classic Suppression, Scrum (Custom), Community Day Classic (Custom)</p>
<p><a title="SOCOM 4: Bomb Squad by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5487960605/"><img src="http://farm6.static.flickr.com/5175/5487960605_1121786c3b.jpg" alt="SOCOM 4: Bomb Squad" width="300" height="169" /></a><a title="Socom 4 Screen 5 by iheartlasers, on Flickr" href="http://www.flickr.com/photos/iheartlasers/5156216797/"><img src="http://farm5.static.flickr.com/4048/5156216797_3ae842e652.jpg" alt="Socom 4 Screen 5" width="300" height="169" /></a></p>
<p>If you missed <a href="http://www.socom.com/en-us/Blog/Post?id=407">last week’s post</a>,  the multiplayer beta includes two maps, Port Authority and Assault  &amp; Battery, and offers a variety of built-in game-types and custom  game-types:</p>
<p><strong>Suppression</strong>: The SOCOM take on team deathmatch.</p>
<p><strong>Last Defense</strong>: Capture controls points, discover the enemy base and destroy it.</p>
<p><strong>Uplink</strong>: Steal enemy data and deliver it to your base.</p>
<p><strong>Bomb Squad</strong>: Defend your bomb technician while he disarms enemy explosives.</p>
<p><strong>Sniper Alley (Custom)</strong>: An 8 vs. 8 version of Classic  Suppression with higher damage. Weapons are limited to sniper rifles,  shotguns, smoke grenades and poison gas.</p>
<p><strong>Last Defense Run ‘n Gun (Custom)</strong>: Faster movement  speed and reduced damage are applied to 16 vs. 16 Last Defense with  weapons restricted to only shotguns and SMGs.</p>
<p><strong>Scrum (Custom)</strong>: Suppression is given rule tweaks of  no respawn, faster movement and higher damage, while sniper rifles, frag  grenades, concussion grenades and poison gas are disallowed.</p>
<p><strong>Community Day Classic (Custom)</strong>: A medley featuring  Classic versions of all four game types (Suppression, Last Defense,  Uplink and Bomb Squad) with increased speed and weapon restrictions  placed on ranged explosives. Each game type is played over 11  five-minute rounds.</p>
<p>All built-in game-types (re: not “Custom”) will be playable in both  the Standard and Classic variations. Standard mode closely mimics the  single-player experience, while Classic harkens back to older SOCOM  titles with increased movement speeds, round-based play, no player  respawns and the lack of health regeneration. Our Custom types mix and  match a number of game settings, delivering fresh takes on our core rule  sets.</p>
<p>As before, after you’ve had a chance to play the beta, we’d love to  hear your feedback! Once you’ve downloaded the beta and played a  complete match, you’ll then gain access to our <a href="http://forums.socom.com/socom/">private beta forums</a> on <a href="http://www.socom.com/socom/">SOCOM.com</a> where you can share your stories with other players and leave us your  feedback. SOCOM has always been a very player-driven franchise and your  opinions are very important to us, so please let us know what you think!  We’ll see you again next week on the SOCOM blog with an updated  schedule, or you can keep updated on our latest agenda through our  in-game news feed.</p></blockquote>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-playstation-plus-beta-is-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Declassified: SOCOM 4’s Online Co-Op</title>
		<link>http://www.derekwarner.net/declassified-socom-4%e2%80%99s-online-co-op/</link>
		<comments>http://www.derekwarner.net/declassified-socom-4%e2%80%99s-online-co-op/#comments</comments>
		<pubDate>Thu, 24 Feb 2011 23:30:01 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[co-op multiplayer]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 co-op]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=418</guid>
		<description><![CDATA[Via the Playstation blog, comes details on the Socom 4 Co-op Experience Read the article from Playstation blog here. Declassified: SOCOM 4’s Online Co-Op As the April 19th release date for SOCOM 4: U.S. Navy SEALs quickly approaches we’re happy to go into detail about everything the game has to offer, which is quite a<a href="http://www.derekwarner.net/declassified-socom-4%e2%80%99s-online-co-op/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<div>
<p>Via the Playstation blog, comes details on the Socom 4 Co-op Experience</p>
<p><span id="more-418"></span></p>
<p><a href="http://blog.us.playstation.com/2011/02/24/declassified-socom-4%E2%80%99s-online-co-op/" target="_blank">Read the article from Playstation blog here.</a></p>
<blockquote>
<h1><a title="Permanent Link to Declassified: SOCOM 4’s Online Co-Op" rel="bookmark" href="http://blog.us.playstation.com/2011/02/24/declassified-socom-4%e2%80%99s-online-co-op/" target="_blank">Declassified: SOCOM 4’s Online Co-Op</a></h1>
<p>As the April 19th release date for <a href="http://blog.us.playstation.com/2011/01/27/socom-4-ships-out-april-19th-new-multiplayer-video/" target="_blank">SOCOM 4: U.S. Navy SEALs</a> quickly approaches we’re happy to go into detail about everything the  game has to offer, which is quite a lot! In addition to its cinematic  single-player campaign and highly addictive online competitive  multiplayer,  <a href="http://us.playstation.com/games-and-media/games/socom-4-u-s-navy-seals-ps3.html" target="_blank">SOCOM 4</a> also features a cooperative multiplayer mode where up to five people  can play through a number of dynamic missions set up specifically for  co-op play.</p>
<p style="text-align: center;"><object id="viddler" style="width: 620px; height: 376px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="376" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="fake=1" /><param name="name" value="viddler" /><param name="src" value="http://www.viddler.com/simple_on_site/74788312" /><param name="bgcolor" value="#000000" /><embed id="viddler" style="width: 620px; height: 376px;" type="application/x-shockwave-flash" width="620" height="376" src="http://www.viddler.com/simple_on_site/74788312" bgcolor="#000000" name="viddler" flashvars="fake=1"></embed></object></p>
<p><a href="http://blog.us.playstation.com/tag/socom-4/" target="_blank">SOCOM 4′s</a> cooperative mode features two main game types: “Takedown” and  “Espionage.” Takedown charges your team with scouring an enemy-filled  location in search of opposing VIPs that you must neutralize however you  can. Espionage turns the focus to intelligence gathering, where you  must use teamwork to track down enemy data and sabotage their local  operations.</p>
<p><a title="SOCOM 4: Co-op by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5471196211/" target="_blank"><img src="http://farm6.static.flickr.com/5100/5471196211_e77f6eab7a_m.jpg" alt="SOCOM 4: Co-op" width="240" height="135" /> </a><a title="SOCOM 4: Co-op by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5471790196/" target="_blank"><img src="http://farm6.static.flickr.com/5019/5471790196_763794d945_m.jpg" alt="SOCOM 4: Co-op" width="240" height="135" /></a></p>
<p>Before each co-op mission begins, you’re able to adjust both the  overall difficulty and the density of the enemy soldiers positioned on  the map. But even at its easiest, SOCOM 4′s cooperative mode has been  designed to be challenging – as you progress, you’ll need to use  teamwork by calling out enemies and objectives to your squadmates.</p>
<p><a title="SOCOM 4: Co-op by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5471196361/" target="_blank"><img src="http://farm6.static.flickr.com/5218/5471196361_8c543626af.jpg" alt="SOCOM 4: Co-op" width="500" height="281" /></a></p>
<p>Today’s co-op unveil isn’t the last you’ll hear of SOCOM 4 this week. Tune in to <a href="http://www.gametrailers.com/show/gametrailers-tv" target="_blank">GameTrailers TV</a> tonight and learn how stealth plays a big part in the game’s campaign  in addition to another special announcement fans won’t want to miss!</p></blockquote>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/declassified-socom-4%e2%80%99s-online-co-op/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Socom 4 Gametrailers TV Reveal: Covert Ops</title>
		<link>http://www.derekwarner.net/socom-4-covert-ops/</link>
		<comments>http://www.derekwarner.net/socom-4-covert-ops/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 22:55:19 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=408</guid>
		<description><![CDATA[This week on Gametrailers Tv, Socom 4 reveal of Covert Ops. Check it out this Thursday the 24th, on Spike TV at 1:00am EST! Now your really going to find out who 45 is. We are also debuting the new Socom 4&#8230; er&#8230; well&#8230; you&#8217;ll just have to watch! Covert Ops is the part of<a href="http://www.derekwarner.net/socom-4-covert-ops/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>This week on Gametrailers Tv, Socom 4 reveal of Covert Ops. Check it out this Thursday the 24th, on Spike TV at 1:00am EST!</p>
<p><span id="more-408"></span></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="379" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/4qXK7qBbY9w?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="620" height="379" src="http://www.youtube.com/v/4qXK7qBbY9w?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Now your really going to find out who 45 is.</p>
<p>We are also debuting the new Socom 4&#8230; er&#8230; well&#8230; you&#8217;ll just have to watch!</p>
<p>Covert Ops is the part of Socom 4 I helped design and put a lot of work into. Can&#8217;t wait for you to check it out!</p>
<p>Had a great time with the GTTV team when they were here!</p>

<div class="ngg-galleryoverview" id="ngg-gallery-10-408">


	
	<!-- Thumbnails -->
		
	<div id="ngg-image-179" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/c360_2011-02-14-16-16-09.jpg" title="Gametrailers TV setting up and getting ready to shoot the episode." rel="lightbox[set_10]" >
								<img title="GTTV setting up to shoot" alt="GTTV setting up to shoot" src="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/thumbs/thumbs_c360_2011-02-14-16-16-09.jpg" width="86" height="86" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-180" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/c360_2011-02-14-16-23-11.jpg" title="Gametrailers TV setting up and getting ready to shoot the episode. Travis and Geoff waiting for cue." rel="lightbox[set_10]" >
								<img title="GTTV setting up to shoot" alt="GTTV setting up to shoot" src="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/thumbs/thumbs_c360_2011-02-14-16-23-11.jpg" width="86" height="86" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-181" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/socom-4-box.jpg" title="This is the official Socom 4 Box art. Pretty bad assery there." rel="lightbox[set_10]" >
								<img title="Official Socom 4 Box Art" alt="Official Socom 4 Box Art" src="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/thumbs/thumbs_socom-4-box.jpg" width="86" height="86" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-182" class="ngg-gallery-thumbnail-box"  >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/c360_2011-02-14-16-09-37_org.jpg" title="Myself and Geoff Keighley of Gametrailers TV. Cool guy." rel="lightbox[set_10]" >
								<img title="Myself and Geoff Keighley of Gametrailers TV" alt="Myself and Geoff Keighley of Gametrailers TV" src="http://derekwarner.net/wp-content/gallery/gttv-socom-4-shoot/thumbs/thumbs_c360_2011-02-14-16-09-37_org.jpg" width="86" height="86" />
							</a>
		</div>
	</div>
	
		
 	 	
	<!-- Pagination -->
 	<div class="ngg-clear"></div> 	
</div>


]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-covert-ops/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Socom 4 Sharpshooter</title>
		<link>http://www.derekwarner.net/socom-4-sharpshooter/</link>
		<comments>http://www.derekwarner.net/socom-4-sharpshooter/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 09:08:01 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=404</guid>
		<description><![CDATA[Kotaku did an article about the Sharp shooter attachment for the Sony Move and Socom 4. Checkout the article and video below. How To Control SOCOM With The PS3&#8242;s Gun When I played SOCOM 4 today, I controlled it with the forthcoming PlayStation 3 Sharpshooter peripheral, a shell that houses a PlayStation Move. This scheme<a href="http://www.derekwarner.net/socom-4-sharpshooter/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>Kotaku did an article about the Sharp shooter attachment for the Sony Move and Socom 4. Checkout the article and video below.</p>
<p><span id="more-404"></span></p>
<p><img src="file:///C:/Users/dwarner/AppData/Local/Temp/moz-screenshot.png" alt="" /></p>
<blockquote>
<h1><a href="http://kotaku.com/5748986/how-to-control-socom-with-the-ps3s-gun">How To Control SOCOM With The PS3&#8242;s Gun</a></h1>
<p>When I <a href="http://kotaku.com/5748690/socom-4-and-the-modern-shooters-flirtation-with-call-of-duty">played SOCOM 4 today</a>, I controlled it with the <a href="http://kotaku.com/5710815/sharp-shooter-offers-killzone-3-a-40-crutch">forthcoming PlayStation 3 Sharpshooter peripheral</a>, a shell that houses a PlayStation Move. This scheme is not mandatory, but it works. SOCOM developer Ben Jones explains how.</p>
<p>Jones&#8217; explanation gives you the pertinent details. It&#8217;s hard to  assess how good the Sharpshooter will feel during extended sessions of  play. I was getting comfortable with it after a few minutes, but I  didn&#8217;t have enough time with it to determine if I would have to worry  about arm fatigue.</p>
<p>The Sharpshooter alignment does make it easy to aim and tag points in  the game world where the player&#8217;s two fireteams can be sent to stand,  take cover or fight. As Jones notes, you have to move the gun peripheral  to turn. I wasn&#8217;t able to try all of the settings, but the one I used  gave me a good sense of how responsive this scheme can be. Without a  button pressed, I had to move the Sharpshooter until it pointed to the  screen&#8217;s edge to start turning the camera&#8217;s perspective. But with a  button pressed, I was able to move the camera with even minor movements  of the Sharpshooter. An alternate control mode that Jones described to  me allows for 1:1 movement. As you turn the Sharpshooter, the view  turns.</p>
<p>The Sharpshooter is an elaborate peripheral. I was skeptical about  how well it would work. It handled better than I expected. Jones says  its the best control scheme for the game. I can&#8217;t say that yet. I&#8217;d  still lean toward using the Dualshock 3 or the Move sans Sharpshooter.  But I&#8217;d give this a try again. Why not?</p></blockquote>
<p style="text-align: center;">Demonstration of the Sharpshooter</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="373" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/nCjqQnVhlxk?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="620" height="373" src="http://www.youtube.com/v/nCjqQnVhlxk?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;">
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-sharpshooter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Socom 4 Arriving April 19th 2011!</title>
		<link>http://www.derekwarner.net/socom-4-arriving-april-19th-2011/</link>
		<comments>http://www.derekwarner.net/socom-4-arriving-april-19th-2011/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 02:20:38 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=402</guid>
		<description><![CDATA[It&#8217;s official, Socom 4 will be in stores April 19th! Here&#8217;s the release from playstation blog. SOCOM 4 Ships Out April 19th, New Multiplayer Video Posted by Jeremy Dunham // Sr. Community Manager, Zipper Interactive Everyone here at Zipper Interactive is pleased to announce that the wait will soon be over! As our headline says,<a href="http://www.derekwarner.net/socom-4-arriving-april-19th-2011/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s official, Socom 4 will be in stores April 19th! Here&#8217;s the release from playstation blog.</p>
<p><span id="more-402"></span></p>
<blockquote>
<h1><a title="Permanent Link to SOCOM 4 Ships Out April 19th, New Multiplayer Video" rel="bookmark" href="http://blog.us.playstation.com/2011/01/27/socom-4-ships-out-april-19th-new-multiplayer-video/">SOCOM 4 Ships Out April 19th, New Multiplayer Video</a></h1>
<p><a href="http://blog.us.playstation.com/author/jdunham/">Posted by Jeremy Dunham // Sr. Community Manager, Zipper Interactive</a></p>
<div>
<p>Everyone here at <a href="http://www.zipperint.com/">Zipper Interactive</a> is pleased to announce that the wait will soon be over! As our headline says, <a href="http://us.playstation.com/games-and-media/games/socom-4-u-s-navy-seals-ps3.html">SOCOM 4</a> is scheduled to hit stores in North America in just a few months on April 19th.</p>
<p>Earlier this week at the <a href="http://blog.us.playstation.com/tag/zipper/">Zipper</a> headquarters in Redmond, WA, we invited the media and 18 SOCOM  community members to check out the latest version of our game. Not only  did they get an update on the progress of our single-player campaign,  they were also treated to an extensive look at several of our  multiplayer modes, which, as any SOCOM fan will tell you, is absolutely  the game’s bread and butter.</p>
<p>Early next week, we’ll have another update on the PlayStation and  SOCOM blogs to let you know what members of the community thought about  their visit to Redmond and their hands-on time with <a href="http://blog.us.playstation.com/tag/socom-4/">SOCOM 4</a>. In the meantime, we’d love for you to check out our “Not For Self” multiplayer trailer by clicking on the video above.</p>
<p>Also, for you veteran SOCOM fans out there, head on over to <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77283#bonusFeatures">GameStop.com</a> and bring back classic SOCOM memories with another new trailer, this one for the GameStop pre-order exclusive “Abandoned” Map!</p>
</div>
<p>The good news is that this is just the beginning of an upcoming flood  of SOCOM goodness. As we count down the days and weeks to April 19, you  can expect plenty of news, details and media to get you hyped up for  what we think is the best SOCOM game yet. Enjoy the ride!</p></blockquote>
<p style="text-align: center;">Check out the new multiplayer trailer below!</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="373" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/4lJbiFj9qTo?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="620" height="373" src="http://www.youtube.com/v/4lJbiFj9qTo?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-arriving-april-19th-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mods and Money</title>
		<link>http://www.derekwarner.net/mods-and-money/</link>
		<comments>http://www.derekwarner.net/mods-and-money/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 05:37:10 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[derek warner]]></category>
		<category><![CDATA[dungeon siege]]></category>
		<category><![CDATA[flight simulator]]></category>
		<category><![CDATA[moddb]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[pc mods]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=397</guid>
		<description><![CDATA[An article that I wrote back in 2006, which in the last few years has had  a lot happen on this subject. UDK anyone?]]></description>
			<content:encoded><![CDATA[<p>An article that I wrote back in 2006, which in the last few years has had  a lot happen on this subject. UDK anyone?<a href="http://www.derekwarner.net/wp-content/uploads/2011/01/mods-and-money.jpg" rel="lightbox[397]"><br />
</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/mods-and-money/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Look Back…</title>
		<link>http://www.derekwarner.net/a-look-back/</link>
		<comments>http://www.derekwarner.net/a-look-back/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 05:12:13 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[copperhead]]></category>
		<category><![CDATA[copperhead retaliation]]></category>
		<category><![CDATA[derek warner]]></category>
		<category><![CDATA[derek warner's copperhead]]></category>
		<category><![CDATA[dungeon siege]]></category>
		<category><![CDATA[moddb]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[planetcopperhead]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/?p=394</guid>
		<description><![CDATA[A look back at Copperhead: Retaliation, I created by in 2003 in college at The Art Institute of Phoenix]]></description>
			<content:encoded><![CDATA[<p>A look back at Copperhead: Retaliation, I created by in 2003 in college at The Art Institute of Phoenix</p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/a-look-back/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Socom 4 Trailer and Latest News</title>
		<link>http://www.derekwarner.net/socom-4-trailer-and-latest-news/</link>
		<comments>http://www.derekwarner.net/socom-4-trailer-and-latest-news/#comments</comments>
		<pubDate>Sun, 16 Jan 2011 01:18:33 +0000</pubDate>
		<dc:creator>derek</dc:creator>
				<category><![CDATA[Socom 4]]></category>
		<category><![CDATA[move]]></category>
		<category><![CDATA[move sharpshooter]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sharpshooter]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[socom 4]]></category>
		<category><![CDATA[socom 4 release date]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[sony move sharpshooter]]></category>
		<category><![CDATA[zipper interactive]]></category>

		<guid isPermaLink="false">http://www.derekwarner.net/wptestsite/?p=372</guid>
		<description><![CDATA[There are a few rumors floating around about Socom 4. Check out the latest from Joystiq. Also check below for the E3 trailer from E3 2010. PlayStation Move strategy to focus on &#8216;more core titles,&#8217; says Sony&#8217;s Koller by James Ransom-Wiley on Jan 14th 2011 7:30PM John Koller, director of hardware marketing for PlayStation, acknowledged<a href="http://www.derekwarner.net/socom-4-trailer-and-latest-news/">&#160;&#160;[ Read More ]</a>]]></description>
			<content:encoded><![CDATA[<p>There are a few rumors floating around about Socom 4. Check out the latest from Joystiq. Also check below for the E3 trailer from E3 2010.</p>
<blockquote><p><span id="more-372"></span></p></blockquote>
<div>
<blockquote>
<h1><a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/" target="_blank">PlayStation Move strategy to focus on &#8216;more core titles,&#8217; says Sony&#8217;s Koller</a></h1>
<p>by <a href="http://www.joystiq.com/editor/james-ransom-wiley" target="_blank">James Ransom-Wiley</a> <a href="http://www.joystiq.com/editor/james-ransom-wiley/rss.xml"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/writer_rss.gif" alt="" /></a> on Jan 14th 2011 7:30PM</p>
<p>John Koller, director of hardware marketing for PlayStation, acknowledged to the <a href="http://blogs.wsj.com/digits/2011/01/13/sony-going-for-the-core-with-motion-games/" target="_blank">Wall Street Journal</a> that Microsoft&#8217;s <a href="http://www.joystiq.com/2011/01/05/microsoft-kinect-sells-8-million-units-worldwide/" target="_blank">8 million shipped</a> Kinect units amount to a &#8220;very impressive&#8221; figure, though he assured  that his company is still &#8220;happy where we are in the market&#8221; with Move.  As of the end of November, Sony had <a href="http://www.joystiq.com/2010/11/30/sony-playstation-move-reaches-4-1-million-in-worldwide-sales/" target="_blank">shipped 4.1 million</a> units of its motion controller and believes it has an edge over  Microsoft in the race to earn the hard-won affections of the &#8220;hardcore&#8221;  consumer. That&#8217;s <em>you,</em> right?</p>
<p>&#8220;The limitations are such that you can&#8217;t create all the games you want  to do,&#8221; Koller suggested of Kinect, implying that Microsoft&#8217;s  controller-less technology lacks the precision control necessary to  support so-called &#8220;core&#8221; titles &#8212; just what Sony has in mind for Move  in the coming months.</p>
<p>The apparent strategy involves &#8220;layering on more and more core titles,&#8221;  Koller explained, and there are at least two Sony titles around the  corner that fit the bill.</p>
<p>While Move was intended to launch with core support in <em>SOCOM 4,</em> that game&#8217;s delay to April, coupled with <a href="http://www.joystiq.com/game/killzone-3" target="_blank"><em>Killzone 3</em></a> in late February, means that Sony will have two of its core franchises  equipped with Move support in the market within a few months. Microsoft  and Kinect? <a href="http://www.joystiq.com/2010/01/31/halo-reach-not-a-natal-title-being-made-with-a-controller-in/" target="_blank">Still</a> <a href="http://www.joystiq.com/2010/11/16/no-kinect-in-gears-of-war-3-bleszinski-assures/" target="_blank">zero</a>.</p>
<p>In a <a href="http://www.joystiq.com/game/killzone-3" target="_blank">recent preview</a> of <em>Killzone 3&#8242;s</em> Move controls, our own Rany Nelson concluded, &#8220;I am now committed to  using the Move for my first full playthrough of the game. Not only does  its integration seem justified to me, but I&#8217;m sold on its improved  accuracy and greater sense of immersion over the DualShock controller.&#8221;  Koller and Sony sure hope a lot more of us core-types will be <em>sold,</em> too.</p>
<p style="text-align: center;"><a href="http://www.joystiq.com/2011/01/14/playstation-move-strategy-to-focus-on-more-core-titles-says-s/"><img class="aligncenter" style="margin: 0px; border: 1px solid black;" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/socom-4-011410-530w.jpg" border="1" alt="" hspace="4" vspace="4" width="530" height="298" /></a></p>
</blockquote>
</div>
<p style="text-align: center;">
<p style="text-align: center;">
<h2 style="text-align: center;">E3 2010 Trailer</h2>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="620" height="373" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/U6iJoaT6B1I?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="620" height="373" src="http://www.youtube.com/v/U6iJoaT6B1I?fs=1&amp;hl=en_US&amp;rel=0&amp;hd=1&amp;color1=0x3a3a3a&amp;color2=0x999999" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.derekwarner.net/socom-4-trailer-and-latest-news/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

